
Play Guide
The objective of the game is to survive all ten levels. Your ship is on the left hand side of the screen and scrolls to the right. Avoid touching the black blocks else they can destroy your ship. Up and down movement is possible, also the ship is equipped with a laser. The laser can be a double edged sword either clearing your path or making it harder.
Level 1 - Garden

Level one is the easiest level. Relax and mainly avoid bumping into things. Use your thumb on the left hand side of the screen to move the ship up and down. Avoid touching anything black else it will destroy your ship! The aim of the game is to reach the end of the level without contacting the ship with any black squares. If your path is blocked you can fire a 'laser' at them to destroy a small patch. Touch your right thumb anywhere on the right hand side of the screen. Hold down for rapid fire. Sweap up and down to clear large areas. The downside with the laser is it disrupts patterns of movement in the black blocks, that can make them multiple alarmingly. :-)
Level 2 - Glider World

The second level is a fair bit harder than the first, requires a lot of shooting to get through. Use the laser a lot to cut an open path through the black blocks. Rapid fire drains the power bar so try to use it for a couple of seconds then recharge. Points are scored by shooting moving shapes and disrupting their pattern. The bigger the shape the more points for shooting it. Points can be used to choose a better ship. The Dart ship is smaller and the Hammerhead has lasers top and bottom. Being destructive is a good idea in this level.
Level 3 - London

Level 3 introduces a background very loosely resembling London. The background remains static unless a moving black square touches it. This level is hard once the background is distrubed. Try to shoot moving blocks that will collide with the background for as long as possible. Then stay high, shoot a lot, and trust to luck!
Level 4 - Strange

The Strange level contains large interactive patterns. Many points available for shooting these large shapes. Also possible to avoid most on this level. Can be replayed once complete for more points.
Level 5 - Underwater

Level 5 is set underwater with static blocks above and sometimes below. Try to shoot any moving blocks coming upwards from touching the water line, else it will burn along like a fuse causing chaos!
Level 6 - New York

Tough technical level. The Dart or Hammerhead ship maybe a good choice from here on in. Preventing the New York background from setting on 'fire' takes some accurate shooting. Alternately, fire away aggressively and with luck the level is done!
Level 7 - Cave

It doesn't get any easier with level 7, inside a cave with a lot of 'flamable' background. The Hammerhead ship is a good choice for this level with lasers top and bottom. Also when the Hammerhead ship gets hit a small part sometimes survives and you can stear it at a slower rate.
Level 8 - Crazy

Huge shapes on this level, monster points. No frills just shoot loads.
Level 9 - Underwater 2

Underwater again, if you have got this far it shouldn't be too much of a problem. Watch out for the submarine.
Level 10 - Cave 2

Left the hardest level to last, back in the caves with tight corners and impossible odds.
Contact me at justin@lobsters-with-lasers.com